Creatures Community Chat

Sunday, August 5, 2012

Creatures 1: Gen 3 - Davis

Davis is a nice little genetic stabilizer in the population. That is to say he doesn't have any new mutations, only those that were inherited.

That said Davis is a bit of an anomaly in terms of his write up. Usually new Norns get to childhood before I take the time to do a write up for them. But I've been having quite a bit of fun simply raising the Norns lately, and Davis has well and truly made it into adulthood before I've got round to this write up.

Davis struggled just a little bit as a child. He wouldn't eat or sleep nearly as much as I would have liked. Probably due to the extra one on one time I've given him, he's perked up later in life and now eats like a champion. He seems particularly fond of the bananas.
He does still struggle a little with sleeping, but some of that is due to the nasty bug whereby Norns fall asleep, but then start thrashing about and don't get a proper rest. I still haven't been able to figure out what causes this.

Since Davis has been the only Norn in the world I've been able to spend a lot of time with Bilp, the resident Grendel. I think he's enjoyed the attention, as he tends to eat a lot better than most Grendels I've had around.
I also note that I've never seen a Grendel do the sleep thrash. I'm planning on going over the Grendels genetics some time soon, so if this sleep issue is genetic maybe we'll find some answers.

Genetics:

We should be able to go through Davis' genetics pretty quickly, as there's nothing here we haven't seen before.

LOBES:

121 Lobe #= 6 Cell body settings: nom=0, leak=24, rest=88, input=128.
120 Lobe #= 6 Cell body settings: nom=0, leak=24, rest=80, input=128.

This is one of the things I love about using the DDNA-Analyzer. Even though these genes have different numbers, the Analyzer has still been smart enough to realise they are essentially the same gene, save for the small mutation.
Being a lobe mutation I'm actually not sure what this gene does.

RECEPTORS:

56 Creature, Drive Levels SexDrive, chem=Anger, thresh=0, nom=0, gain=255
56 Creature, Drive Levels SexDrive, chem=SexDrive, thresh=0, nom=0, gain=255

Hmm, does anyone remember this gene? This one was inherited from Bonza, Davis' father. It was this simple gene that I suspected gave Bonza quite a unquie personality. Fortunately Bonza curbed this extra anger by learning to play the guitar.
So far Davis hasn't shown any signs of increased aggression, but I'll keep an eye on him all the same.

253 Creature, Sensorimotor, tired, chem=Tiredness, thresh=174, nom=1, gain=255
251 Creature, Sensorimotor, tired, chem=Tiredness, thresh=174, nom=0, gain=255

Technically a bad mutation, but so minor as not to matter. The 'nom' value essentially works as a minimum value, meaning Davis will always have a Tiredness level of at least 1. This should hardly be noticeable.

REACTIONS:

61 1*Hotness++ + 1* => 1*Hotness + 1*Punishment

I'm actually not sure which ancestor this gene came from. There are a string of these kind of reaction genes where increasing a chemical will induce punishment. Technically this is the way things should work, however I've always been worried that with all this Punishment being thrown around it might mess up a Norns learning. It looks like this Hotness gene is the only one Davis has left, which I consider a good thing.

231 2*Antigen3 + 4*Glucose => 1*Antibody3 + 1*Hotness; half-life = 81.
229 2*Antigen3 + 4*Glucose => 1*Antibody3 + 1*Hotness; half-life = 80.

Another very small mutation that won't have a noticable effect. The half-life here actually refers to the reaction between these chemicals, rather than any individual chemical. I believe this means Davis will take ever so slightly longer to recover from Antigen3 infections.

HALF-LIVES

1 Different in File 1   1   0 Emb   B MutDup   226 73
1 Different in File 2   1   0 Emb   B MutDup   226 72

Chemical 226 currently isn't connected to anything, so this tiny mutation really won't do anything at all.

4 comments:

  1. I love the arms on Davis: Gives him a very unique look! His genetics are also pretty good, as you said. Stabilizers like this are a great way to ensure that a C1 population doesn't get too out of hand... Brain and learning mutations are a bit too common, and it's nice to have a few Norns who can at least try to keep things in order!

    As for the rest state in his brain lobe mutation, I'm still trying to figure out exactly what this value means. It's supposed to be the value of the neurons when they have not been activated/fired. This Tutorial provides a little information about the cell body and rest state, although it's still a mystery to me!

    ReplyDelete
    Replies
    1. Ah, love the CDR resources. No matter how many times I read over those articles I still haven't picked up all of it.

      I love his arms too. Gives his appearance a little bit of punch and I found myself often looking at them while he was in the world. Hopefully it'll make him stand out in a crowd once he meets all the other Norns.

      Delete
  2. "56 Creature, Drive Levels SexDrive, chem=Anger, thresh=0, nom=0, gain=255
    56 Creature, Drive Levels SexDrive, chem=SexDrive, thresh=0, nom=0, gain=255

    Hmm, does anyone remember this gene? This one was inherited from Bonza, Davis' father. It was this simple gene that I suspected gave Bonza quite a unquie personality. Fortunately Bonza curbed this extra anger by learning to play the guitar.
    So far Davis hasn't shown any signs of increased aggression, but I'll keep an eye on him all "

    This mutation won't make the norn more angry. It'll make him feel Sex Drive when his Anger is high, instead of his Sex Drive. So he may try to reduce anger by mating, as well as only show interest in mating when he's angry.

    The fact that Bonza did have a somewhat angry temperament was unrelated - in fact it may have helped him conceive Davis!

    Emitters increase chemicals, receptors react to chemicals to change something else. In this case, the receptor is reading the level of a chemical to fire a neuron in his drive lobe.

    ReplyDelete
    Replies
    1. Thanks Ettina! I've been watching this gene for two generations now, trying to figure out exactly how it worked. I thought my original assumption might be wrong because...well neither Bonza or Davis seemed to get angry all that often. Bonza had the excuse of his guitar, but Davis had nothing.

      I'll do some tests with Davis to confirm your theory, but I'd say you're probably on to something here.

      Delete